With the latest LEGO Star Wars video game still in release limbo, developer Tt Games’ own Dawn McDiarmid, the lead hub designer (a trendy way of saying that she manages the programmers who are developing the open world and curates all the content delivered), has gone to the UK edition of the Official Playstation Magazine to provide a content update.
Originally due out on October 20, 2020 – and now expected sometime this Spring – reduced staffing levels caused by the COVID-19 pandemic significantly delayed LEGO Star Wars: The Skywalker Saga. Being designed for the main platforms – Xbox One, Playstation 4, Nintendo Switch and PC – the title’s postponement has meant that at least one next-gen gaming console has hit the market, giving Playstation 5 owners the hope that Traveller’s Tales would use the extra time to add next-gen compatibility.
Going on the record, in the first official news drop since August 2020 when an exclusive Luke Skywalker minifigure and slip-cased deluxe edition was revealed, McDiarmid explained that while the game will be playable on the Playstation 5 through backward compatibility, LEGO Star Wars: The Skywalker Saga won’t have next-gen features like DualSense haptic feedback, ray-tracing visuals, and 3D audio.
Further expanding on the open-world concept, McDiarmid confirmed that Tatooine, Endor, Mustafar, the Death Star and Bespin would be some of the many locations that can be visited.
There are 23 planets/moons with 28 unique locations that the player can visit, each full of quests, challenges, items, and characters to find. If you have a favorite Star Wars location, it’s pretty likely you can visit it in-game.
In going on to share that Babu Frik, the adenoidal droidsmith introduced in The Rise of Skywalker, would be one of the title’s playable characters, McDiarmid revealed that the game’s reported 500 Star Wars personifications have been confirmed as “around 800 unique characters, with roughly 300 being playable at various points in the series”, reports Games Radar, suggesting that the limitation of playing options is a consequence – in part- of the game’s delay.
Whether you determine the Spring season as meteorological and lasting from March 1 to May 31, or astronomically and starting on March 21 and ending on June 22, the promised Spring release window is fast approaching, and speculation as to when this game will hit shelves is rampant.
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